The second one – City Expansion 51 – is a mandatory tech, and needs guest race resources. One is optional and only requires coins and sentients, so you can do it at your leisure. We’re getting 2 more research expansions – the same as in chapter 16. No one would be hitting those 50+ provinces in the tournaments, so scouting beyond 500 provinces would make little sense. I am certain a great number of people are excited about that ? But then again, if the new tournament will go the way it currently looks like, scouting in the end game may become largely irrelevant. There is no Advanced Scouts tech in chapter 17 again (the last time we’ve had one was in Chapter 15). We’ll talk about it a bit more in the resource section below. But there is one that is likely to be a new resource on par with mana and seeds. You can notice a few new names in the diagram, and most of them would be new guest race goods. Chapter 14 / Constructs, for the S3 trading upgrade I think? So are we going to get some new resources? The answer is YES! Or so it seems. And right from the get go! The last time we’ve seen those was… I don’t even remember when. Whoa! There is a new Advanced Trader upgrade, to L6. OK, so what do we have here? Here are some of the things that pop up. So here is how research tree for chapter 17 looks like currently (you probably want to open the image in the new tab and zoom in): Elvenar Chapter 17 – Research Preview Īnd here is corresponding research for chapter 16 for reference (taken from the last preview, so a few things have changed since then): Elvenar Chapter 16 – Research Preview